Answers is deprecated.

Please use Forum to participate in community by asking and answering questions!

When a figure is imported from DAZ3D to PLAYCANVAS with FBX, opacity of eyelashes and eyes are not effected properly.

It is the same even imported to other applications such as Unity.

Eyes and lashes wrong after importing to Unity http://www.daz3d.com/forums/discussion/34276/eyes-and-lashes-wrong-after-importing-to-unity

How to fix Eyelashes in DAZ - BEFORE - export to other applications. http://www.daz3d.com/forums/discussion/35694/how-to-fix-eyelashes-in-daz-before-export-to-other-applications

So, applications need to fix the opacity properly. I think the following discussion gives us a hint but it is still not clear to me.

How to get transparency in PNG to work http://answers.playcanvas.com/questions/2431/how-to-get-transparency-in-png-to-work

Can you please provide detailed step by step tutorial to fix the eye opacity problem after imported figure from DAZ Studio?

asked 22 Feb, 09:20

yournetapp3d's gravatar image

yournetapp3d
0222
accept rate: 0%


Do you have a public project that we could closer look at please?

link

answered 22 Feb, 13:46

stevenyau's gravatar image

stevenyau
1202
accept rate: 33%

Hi I just created a sample public project at the link below.

Please check. https://playcanvas.com/project/463192/overview/dazimportsample

(27 Feb, 09:21) yournetapp3d
Your answer
toggle preview

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Markdown Basics

  • *italic* or _italic_
  • **bold** or __bold__
  • link:[text](http://url.com/ "Title")
  • image?![alt text](/path/img.jpg "Title")
  • numbered list: 1. Foo 2. Bar
  • to add a line break simply add two spaces to where you would like the new line to be.
  • basic HTML tags are also supported

Tags:

×4
×2

Asked: 22 Feb, 09:20

Seen: 1,394 times

Last updated: 27 Feb, 09:21

about | privacy | support | contact

playcanvas