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I was trying to figure out why roll off factor didn't seem to do anything and I was lookinga t the source and found this:

https://www.screencast.com/t/QijWLITsq

Basically the panner's roll off factor is spelled differently than what the code is trying to set.

Possibly a bug that is causing sound to roll off incorrectly?

asked 01 Feb, 01:07

rakberdin's gravatar image

rakberdin
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accept rate: 0%


Good spot. Probably worth filing an issue on the github repo: http://github.com/playcanvas/engine

link

answered 01 Feb, 10:41

dave's gravatar image

dave ♦♦
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accept rate: 42%

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Asked: 01 Feb, 01:07

Seen: 438 times

Last updated: 01 Feb, 19:27

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